Rotation

There's a total of 3 articles.




Quaternions

Quaternions
Quaternions are an alternate way to describe orientation or rotations in 3d space using an ordered set of four numbers. They have the ability to uniquely describe any 3d rotation about an arbitrary axis and do not suffer from a problem using euler angles called gimbal lock.
Me
Published on Tue, Apr 26, 2016
Last modified on Sat, Nov 9, 2024
809 words - Page Source

Euler angles

Euler angles

Euler angles are a way to describe the orientation of a rigid body with 3 values, these values represent 3 angles:

  • yaw - Rotation around the vertical axis
  • pitch - Rotation around the side-to-side axis
  • roll - Rotation around the front-to-back axis
Me
Published on Fri, Feb 5, 2016
Last modified on Fri, Nov 22, 2024
1044 words - Page Source

Introduction to rotation for computer graphics

Introduction to rotation for computer graphics

The basics of rotation in 2d and 3d for computer graphics with a focus on 3d rotation about cardinal axes and 3d rotation with quaternions.


For quaternions, please also look at https://eater.net/quaternions amazing animations!

Me
Published on Tue, Dec 15, 2015
Last modified on Sun, Jun 16, 2024
2262 words - Page Source